MobX Berlin: Designing for mobile payments
Nov 17, 2012 § 1 Comment
I’m having a blast here in Berlin, though it is waaaaay too cold for my gentle Southern skin. Day 1 of MobX Conference was a lot of fun, with many insightful talks and brief glimpses of design from various areas that touch the mobile context: surface design, second screens, responsive web, etc.
Here are slides from my session on design challenges for mobile payment experiences:
Sadly, my notes didn’t export onto SlideShare, so here are some links from various references & examples I mentioned:
- Monitise (where I work)
- One Hour in Square’s World, WIRED
- Opportunities & challenges to broad acceptance of mobile payments, Fed Reserve Bank of Boston 2012
- Kuapay
- Apple Store app
- LevelUp
- Square Wallet
- Starbucks Card app
- NFC bubble gum machine, Razorfish
- Google Wallet

[...] beweisen. Deshalb finde ich es auch sehr gut, dass Skip Allums (USA), in seinem Vortrag über Designing for mobile payments. The challenges of designing user experiences for mobile payment scena… diesen Punkt [...]